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#Deus Ex

Backloggers Anonymous System Shock 2 Part 1

Ok, well it's not exactly part one...

So, funny story, I think Backloggers Anonymous is cursed when it comes to handling games designed by Irrational. The reason? Well, this is actually our second first recording for System Shock 2. The first one somehow disappeared from my computer after we recorded it, and the backup is gone too. I half expected SHODAN to email me something like I'VE DELETED YOUR PODCAST, INSECT, but that didn't happen, so I'm gonna chalk it up to the curse.

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The DNA of Dishonored

Five games/series that reflect the heritage and influences of Dishonored

Dishonored is not a completely original work unto itself, but neither is it the latest numbered sequel in an epic franchise. It is an original IP, but it is not without lineage and influence. In a rare show of transparency, its creators, most notably Harvey Smith and Raphael Colontonio, have been extremely up front in citing their resources. From former projects to hot IPs, they’ve mentioned at least half a dozen games that they say have a lot in common with their upcoming release Dishonored, and we’ve found a few more that we think capture essential pieces of what makes Arkane Studios' upcoming release so interesting.

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The Missing Link Review

Why you should never take prisoners.

One of the focal points, and a large source of fun, in Deus Ex: Human Revolution was the ability to radically customize your cybernetic enhancements to specialize yourself into being anything from a hacking wunderkind to a walking tank that spits out death. Unfortunately, once you had set yourself on your chosen path, it was really hard to experiment without another 60+ hour playthrough. Until the Missing Link DLC was released, that is.

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Deus Ex: Human Revolution Augments New DLC

New content entitled "The Missing Link" will be released next week.

Released earlier this year in August, Deus Ex: Human Revolution was released to critical acclaim and now the title will be releasing more content. Eidos Montreal announced that downloadable content will be available on October 18 for the Xbox 360, PlayStation 3, and PC.

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More Human Than Human

Traversing the uncanny valley

It was in the late 1970s that Masahiro Mori first observed what was later termed the uncanny valley. Through his work in robotics he noted that the human emotional response to his machinations would become more positive as they became more human in appearance and mannerism. This general upward trend in positive emotional response would continue until the robot achieved a level of near human realism, at which point the human reaction would drop off to the point of revulsion. The human reaction would remain in this uncanny valley and would only rise again once there was no discernable difference between the robot and a living, breathing human being.

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Deus Ex: Human Revolution Review

Worship the god out of the machine

Twelve years ago, Ion Storm created the original Deus Ex, combining role-playing elements into a first-person shooter, something that, while done before, had never had such polish. The game won multiple awards and still regarded as one of the greatest PC games of all time. Stepping into the role of a UN agent in a cyberpunk, dystopian future, you unraveled a massive conspiracy threatening the entire world. In 2003, a sequel, Deus Ex: Invisible War was released and while generally well-received, it failed to deliver the quality and poise of its namesake and has become a sore spot for fans. Today, 11 years later, Square Enix has tried to revitalize the franchise and bring in a new generation of gamers while catering to the old guard with Deus Ex: Human Revolution - and boy did they succeed. Deus Ex: Human Revolution has managed to deliver one of the most enjoyable games I have played in years.

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